Al Rivera, lead designer of Star Trek Online, plays a beta version of the game at Cryptic Studios headquarters. (Robert Durell / For the Times)
Models from Deep Space 9 and other Trek series are parked at Cryptic Studios Los Gatos headquarters. (Robert Durell / For the Times)
Roman Stepanov, lead environment artist, foreground. of the Star Trek Online game for Cryptic Studios, with co-workers and developers of STO at the company’s headquarters. (Robert Durell / For the Times)
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This is a game, so its overwhelmingly about combat, says executive producer Craig Zinkievic. The game may be protifable if as few as 50,000 subscribe monthly. (Robert Durell / For the Times)
Models at the firms office. (Robert Durell / For the Times)