Batter up! Capturing big leaguers’ every tic and nuance
Chris Gill, senior producer of Sony’s MLB 2009 the Show video game, is a former professional baseball player himself and has put on the motion-capture suit when animators need a certain mannerism quickly. (Irfan Khan / Los Angeles Times)
Chris Gill takes a swing while wearing a motion-capture suit at a Sony studio in San Diego. Cameras track sensors imbedded in the suit from several angles to re-create his motion digitally. (Irfan Khan / Los Angeles Times)
Engineers watch on monitors as Chris Gill goes through the motions of a baseball player. (Irfan Khan / Los Angeles Times)
Animators use the data from motion-capture suits to create virtual skeletons for every major league player that determine how their limbs, head and torso move. (Irfan Khan / Los Angeles Times)